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GRAPHICSINTERFACE
2003
15 years 8 months ago
Learning from Games: HCI Design Innovations in Entertainment Software
Computer games are one of the most successful application domains in the history of interactive systems. This success has come despite the fact that games were ‘separated at bir...
Jeff Dyck, David Pinelle, Barry Brown, Carl Gutwin
ICSE
2009
IEEE-ACM
16 years 2 months ago
Improving the reliability of mobile software systems through continuous analysis and proactive reconfiguration
Most of the current software reliability analysis approaches are geared to traditional desktop software systems, which are relatively stable and static throughout their execution....
Sam Malek, Roshanak Roshandel, David Kilgore, Ibra...
ECOOP
2004
Springer
16 years 18 days ago
OASIS: Organic Aspects for System Infrastructure Software Easing Evolution and Adaptation through Natural Decomposition
It is becoming increasingly clear that we are entering a new era in systems software. As the age-old tension between structure and performance acquiesces, we can finally venture b...
Celina Gibbs, Yvonne Coady
COLING
1996
15 years 8 months ago
Building Knowledge Bases for the Generation of Software Documentation
Automated text generation requires a underlying knowledge base fl'om which to generate, which is often difficult to produce. Software documentation is one domain in which par...
Cécile Paris, Keith Vander Linden
AAI
2005
138views more  AAI 2005»
15 years 7 months ago
Learning By Teaching: A New Agent Paradigm For Educational Software
This paper discusses Betty's Brain, a teachable agent in the domain of river ecosystems that combines learning by teaching with self-regulation mentoring to promote deep lear...
Gautam Biswas, Krittaya Leelawong, Daniel Schwartz...