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163
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IEAAIE
2004
Springer
15 years 12 months ago
Recognition of Emotional States in Spoken Dialogue with a Robot
For flexible interactions between a robot and humans, we address the issue of automatic recognition of human emotions during the interaction such as embarrassment, pleasure, and af...
Kazunori Komatani, Ryosuke Ito, Tatsuya Kawahara, ...
179
Voted
CHI
2009
ACM
16 years 1 months ago
Growing up programming: democratizing the creation of dynamic, interactive media
Young people interact with games, animations, and simulations all of the time. But few of them are able to create interactive media. The obstacle: traditional programming language...
Mitchel Resnick, Mary Flanagan, Caitlin Kelleher, ...
ICRA
2005
IEEE
141views Robotics» more  ICRA 2005»
16 years 5 days ago
Interactive SLAM using Laser and Advanced Sonar
Abstract— This paper presents a novel approach to mapping for mobile robots that exploits user interaction to semiautonomously create a labelled map of the environment. The robot...
Albert Diosi, Geoffrey Taylor, Lindsay Kleeman
IROS
2009
IEEE
146views Robotics» more  IROS 2009»
16 years 1 months ago
Enhancing an automated Braille Writing Tutor
— The reported work advances the state-of-the-art in assistive technology for the blind by enhancing a low-cost automated tutor designed to teach braille writing skills to visual...
Mohammed Kaleemur Rahman, Saurabh Sanghvi, Noura E...
CRIWG
2009
15 years 7 months ago
Enacting Collaboration via Storytelling in Second Life
This work presents a collaborative educational game, Time2Play, developed in Second Life, which allows the creation of stories in a collaborative fashion, offering a new form of ex...
Andréia R. Pereira, Katia Cánepa, Vi...