Sciweavers

14098 search results - page 2370 / 2820
» Crowd computer interaction
Sort
View
201
Voted
SIGGRAPH
2000
ACM
16 years 2 days ago
Non-photorealistic virtual environments
We describe a system for non-photorealistic rendering (NPR) of virtual environments. In real time, it synthesizes imagery of architectural interiors using stroke-based textures. W...
Allison Klein, Wilmot Li, Michael M. Kazhdan, Wagn...
AGENTS
2000
Springer
16 years 2 days ago
The Socio-cognitive Dynamics of Trust: Does Trust Create Trust?
We will examine in this paper three crucial aspects of trust dynamics: a) How A’s trusting B and relying on it in situation can actually (objectively) influence B’s trustworth...
Rino Falcone, Cristiano Castelfranchi
CA
1999
IEEE
16 years 1 days ago
Animation of Human Walking in Virtual Environments
This paper presents an interactive hierarchical motion control system dedicated to the animation of human figure locomotion in virtual environments. As observed in gait experiment...
Shih-kai Chung, James K. Hahn
DAC
1999
ACM
16 years 1 days ago
ipChinook: an Integrated IP-based Design Framework for Distributed Embedded Systems
IPCHINOOK is a design tool for distributed embedded systems. It gains leverage from the use of a carefully chosen set of design ions that raise the level of designer interaction d...
Pai H. Chou, Ross B. Ortega, Ken Hines, Kurt Partr...
213
Voted
MM
1999
ACM
176views Multimedia» more  MM 1999»
16 years 23 hour ago
Modeling focus of attention for meeting indexing
—A user’s focus of attention plays an important role in human–computer interaction applications, such as a ubiquitous computing environment and intelligent space, where the u...
Rainer Stiefelhagen, Jie Yang, Alex Waibel
« Prev « First page 2370 / 2820 Last » Next »