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SIGGRAPH
1994
ACM
15 years 11 months ago
Priority rendering with a virtual reality address recalculation pipeline
Virtual reality systems are placing never before seen demands on computer graphics hardware, yet few graphics systems are designed specifically for virtual reality. An address rec...
Matthew Regan, Ronald Pose
CLUSTER
2009
IEEE
15 years 11 months ago
24/7 Characterization of petascale I/O workloads
Abstract--Developing and tuning computational science applications to run on extreme scale systems are increasingly complicated processes. Challenges such as managing memory access...
Philip H. Carns, Robert Latham, Robert B. Ross, Ka...
C5
2004
IEEE
15 years 11 months ago
Scratch: A Sneak Preview
information technologies as "the ability to reformulate knowledge, to express oneself creatively and appropriately, and to produce and generate information (rather than simply...
John Maloney, Leo Burd, Yasmin B. Kafai, Natalie R...
APGV
2006
ACM
144views Visualization» more  APGV 2006»
15 years 11 months ago
Efficient selective rendering of participating media
Realistic image synthesis is the process of computing photorealistic images which are perceptually and measurably indistinguishable from real-world images. In order to obtain high...
Oscar Anson, Veronica Sundstedt, Diego Gutierrez, ...
HPCN
2000
Springer
15 years 11 months ago
An Analytical Model for a Class of Architectures under Master-Slave Paradigm
We build an analytical model for an application utilizing master-slave paradigm. In the model, only three architecture parameters are used: latency, bandwidth and flop rate. Instea...
Yasemin Yalçinkaya, Trond Steihaug
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