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CGF
2007
153views more  CGF 2007»
15 years 6 months ago
Skeleton-based Variational Mesh Deformations
In this paper, a new free-form shape deformation approach is proposed. We combine a skeleton-based mesh deformation technique with discrete differential coordinates in order to cr...
Shin Yoshizawa, Alexander G. Belyaev, Hans-Peter S...
3DPVT
2004
IEEE
194views Visualization» more  3DPVT 2004»
15 years 10 months ago
Heterogeneous Deformation Model for 3D Shape and Motion Recovery from Multi-Viewpoint Images
This paper presents a framework for dynamic 3D shape and motion reconstruction from multi-viewpoint images using a deformable mesh model. By deforming a mesh at a frame to that at...
Shohei Nobuhara, Takashi Matsuyama
CVPR
2009
IEEE
17 years 1 months ago
Learning Rotational Features for Filament Detection
State-of-the-art approaches for detecting filament-like structures in noisy images rely on filters optimized for signals of a particular shape, such as an ideal edge or ridge. W...
François Fleuret, Germán Gonzá...
GECCO
2009
Springer
200views Optimization» more  GECCO 2009»
16 years 1 months ago
Apply ant colony optimization to Tetris
Tetris is a falling block game where the player’s objective is to arrange a sequence of different shaped tetrominoes smoothly in order to survive. In the intelligence games, ag...
Xingguo Chen, Hao Wang, Weiwei Wang, Yinghuan Shi,...
ICPR
2008
IEEE
16 years 1 months ago
Combining shape-from-shading and stereo using Gaussian-Markov random fields
In this paper we present a method of combining stereo and shape-from-shading information, taking account of the local reliability of each shape estimate. Local estimates of dispar...
Tom S. F. Haines, Richard C. Wilson