This paper considers the application of pattern recognition techniques in modern computer games. Towards the problem of realizing more life-like behavior for artificial game chara...
Christian Thurau, Thomas Hettenhausen, Christian B...
This paper presents results, at an early stage of research work, of the use of fuzzy decision trees in a multimedia framework. We present the discovery of rules in three different ...
In this work, the problem of the estimation of parameters in case of mixtures of models composed by the sum of multiple Gaussians is considered. It will be shown how this estimati...
A scene can be defined as one of the subdivisions of a play in which the setting is fixed, or when it presents continuous action in one place. We propose a novel two-pass algorith...
Videotext refers to text superimposed on video frames. A videotext based Multimedia Description Scheme has recently been adopted into the MPEG-7 standard. A study of published wor...