The number of concurrent users in VOD servers mainly depend on the disk placement strategies of video blocks. Especially, the storage server should make the most of MZR(multi-zone...
Abstract. In previous works we have presented a model to describe and simulate environment for situated multi-agent systems, that we called ELMS. Here, we present an extensions to ...
This paper discusses wireless channel allocation problem for data dissemination in mobile computing systems. Methods for accessing data through broadcast and on-demand channels ar...
Progressive mesh streaming is increasingly used in 3D networked applications, such as online games, virtual worlds, and digital museums. To scale such applications to a large numb...
The Coarse-Grained Monte Carlo (CGMC) method is a multi-scale stochastic mathematical and simulation framework for spatially distributed systems. CGMC simulations are important too...
Lifan Xu, Michela Taufer, Stuart Collins, Dionisio...