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GECCO
2003
Springer
133views Optimization» more  GECCO 2003»
16 years 14 days ago
Dynamic Strategies in a Real-Time Strategy Game
Abstract. Most modern real-time strategy computer games have a sophisticated but fixed ‘AI’ component that controls the computer’s actions. Once the user has learned how suc...
William Joseph Falke II, Peter Ross
DSN
2009
IEEE
16 years 2 months ago
Remote attestation to dynamic system properties: Towards providing complete system integrity evidence
Remote attestation of system integrity is an essential part of trusted computing. However, current remote attestation techniques only provide integrity proofs of static properties...
Chongkyung Kil, Emre Can Sezer, Ahmed M. Azab, Pen...
PPOPP
1995
ACM
15 years 10 months ago
pC++/streams: a Library for I/O on Complex Distributed Data Structures
paper we describe d/streams, a language-independent abstraction with a small set of simple primitives for buffered I/O on distributed data-structures. We describe the interface an...
Jacob Gotwals, Suresh Srinivas, Dennis Gannon
ESA
2010
Springer
220views Algorithms» more  ESA 2010»
15 years 8 months ago
Data Structures for Storing Small Sets in the Bitprobe Model
abstract appeared in Proc. 24th Annual Symposium of Computational Geometry (SoCG), 2008, pp. 338-345. S. Shannigrahi and S. P. Pal, "Efficient Prufer-like Coding and Counting ...
Jaikumar Radhakrishnan, Smit Shah 0001, Saswata Sh...
ICPR
2006
IEEE
16 years 8 months ago
An integrated Monte Carlo data association framework for multi-object tracking
We propose a sequential Monte Carlo data association algorithm based on a two-level computational framework for tracking varying number of interacting objects in dynamic scene. Fi...
Jianru Xue, Nanning Zheng, Xiaopin Zhong