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ICRA
2006
IEEE
90views Robotics» more  ICRA 2006»
16 years 1 months ago
A Performance Comparison of Three Algorithms for Proximity Queries Relative to Convex Polyhedra
— This paper presents a comparative analysis relative to the experimental performances of an asymptotically fast and incremental algorithm, recently developed to compute collisio...
Stefano Carpin, Claudio Mirolo, Enrico Pagello
ACMACE
2006
ACM
16 years 1 months ago
An empirical evaluation of TCP performance in online games
A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...
Kuan-Ta Chen, Chun-Ying Huang, Polly Huang, Chin-L...
IDEAS
2005
IEEE
149views Database» more  IDEAS 2005»
16 years 26 days ago
An Adaptive Multi-Objective Scheduling Selection Framework for Continuous Query Processing
Adaptive operator scheduling algorithms for continuous query processing are usually designed to serve a single performance objective, such as minimizing memory usage or maximizing...
Timothy M. Sutherland, Yali Zhu, Luping Ding, Elke...
RTAS
2005
IEEE
16 years 26 days ago
Out-of-Norm Assertions
Abstract— The increasing use of electronics in transport systems, such as the automotive and avionic domain, has lead to dramatic improvements with respect to functionality, safe...
Philipp Peti, Roman Obermaisser, Hermann Kopetz
APGV
2005
ACM
141views Visualization» more  APGV 2005»
16 years 25 days ago
Scene consistency and spatial presence increase the sensation of self-motion in virtual reality
The illusion of self-motion induced by moving visual stimuli (“vection”) has typically been attributed to low-level, bottom-up perceptual processes. Therefore, past research h...
Bernhard E. Riecke, Jörg Schulte-Pelkum, Mari...
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