DejaVu is an event processing system that integrates declarative pattern matching over live and archived streams of events on top of a novel system architecture. We propose to dem...
Progressive mesh streaming is increasingly used in 3D networked applications, such as online games, virtual worlds, and digital museums. To scale such applications to a large numb...
Memory system bottlenecks limit performance for many applications, and computations with strided access patterns are among the hardest hit. The streams used in such applications h...
We propose an application-driven multi-user resource allocation and frame scheduling concept for wireless video streaming. Our approach is based on joint optimization of the applic...
Yang Peng, Shoaib Khan, Eckehard G. Steinbach, Mar...
Quality of service (QoS) in delivery of continuous media (CM) over the Internet is still relatively poor and inconsistent. Although many such applications can tolerate some degree...
Leana Golubchik, John C. S. Lui, Tak Fu Tung, Alix...