We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
Concerns about the reliability of real-time embedded systems that employ dynamic voltage scaling has recently been highlighted [1,2,3], focusing on transient-fault-tolerance techn...
Alireza Ejlali, Marcus T. Schmitz, Bashir M. Al-Ha...
We present an automated transportation routing system, called “Opportunity Knocks,” whose goal is to improve the efficiency, safety and independence of individuals with mild co...
Donald J. Patterson, Lin Liao, Krzysztof Gajos, Mi...
Abstract. In this paper we present algorithms and tools for fast and efficient reachability analysis, applicable to continuous and hybrid systems. Most of the work on reachability ...
Recommender systems are widely used to cope with the problem of information overload and, consequently, many recommendation methods have been developed. However, no one technique i...