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ISPDC
2005
IEEE
16 years 13 days ago
Adaptive window scheduling for a hierarchical agent system
DIET (Distributed Interactive Engineering Toolbox) is a toolbox for the construction of Network Enabled Server (NES) systems. For most NES systems, as for most grid middleware sys...
Holly Dail, Frederic Desprez
ICASSP
2008
IEEE
16 years 1 months ago
Accurate statistical spoken language understanding from limited development resources
Robust Spoken Language Understanding (SLU) is a key component of spoken dialogue systems. Recent statistical approaches to this problem require additional resources (e.g. gazettee...
I. V. Meza-Ruiz, Sebastian Riedel, Oliver Lemon
VTC
2007
IEEE
16 years 1 months ago
Time-Stable Geocast in Intermittently Connected IEEE 802.11 MANETs
— By geocast protocols, information can be directly disseminated to users of mobile devices who currently reside in selected geographical regions. Time-stable geocast protocols e...
Sven D. Hermann, C. Michl, Adam Wolisz
JMLR
2006
153views more  JMLR 2006»
15 years 6 months ago
Collaborative Multiagent Reinforcement Learning by Payoff Propagation
In this article we describe a set of scalable techniques for learning the behavior of a group of agents in a collaborative multiagent setting. As a basis we use the framework of c...
Jelle R. Kok, Nikos A. Vlassis
JSS
2006
132views more  JSS 2006»
15 years 6 months ago
FMF: Query adaptive melody retrieval system
Recent progress of computer and network technologies makes it possible to store and retrieve a large volume of multimedia data in many applications. In such applications, efficien...
Seungmin Rho, Eenjun Hwang