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P2P
2009
IEEE
189views Communications» more  P2P 2009»
16 years 2 months ago
Badumna Network Suite: A Decentralized Network Engine for Massively Multiplayer Online Applications
We present Badumna Network Suite, a network engine for Massively Multiplayer Online (MMO) applications. MMO applications such as World of Warcraft and Second Life use client-serve...
Santosh Kulkarni
IPSN
2005
Springer
16 years 1 months ago
Networked infomechanical systems: a mobile embedded networked sensor platform
— Networked Infomechanical Systems (NIMS) introduces a new actuation capability for embedded networked sensing. By exploiting a constrained actuation method based on rapidly depl...
Richard Pon, Maxim A. Batalin, Jason Gordon, Aman ...
IPPS
2009
IEEE
16 years 2 months ago
BarterCast: A practical approach to prevent lazy freeriding in P2P networks
A well-known problem in P2P systems is freeriding, where users do not share content if there is no incentive to do so. In this paper, we distinguish lazy freeriders that are merel...
Michel Meulpolder, Johan A. Pouwelse, Dick H. J. E...
MONET
2008
150views more  MONET 2008»
15 years 7 months ago
A Multi-radio 802.11 Mesh Network Architecture
Routers equipped with multiple 802.11 radios can alleviate capacity problems in wireless mesh networks. However, a practical, complete system architecture that can realize the bene...
Krishna N. Ramachandran, Irfan Sheriff, Elizabeth ...
ISCC
2006
IEEE
123views Communications» more  ISCC 2006»
16 years 1 months ago
WISENEP: A Network Processor for Wireless Sensor Networks
Abstract— Wireless sensor networks are ad hoc networks comprised mainly of small sensor nodes with limited resources and one or more base stations, which are much more powerful l...
Andre Mota, Leonardo B. Oliveira, Felipe F. Rocha,...