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» Design Of Experiments: Overview
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217
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DIGRA
2003
Springer
16 years 24 days ago
Player Character Design Facilitating Emotional Depth in MMORPGs
How can we create computer games facilitating emotional depth in the playing experience? When entering into a persistent virtual game world the player leaves the body behind. It i...
Mirjam Eladhari, Craig A. Lindley
CLUSTER
2002
IEEE
16 years 16 days ago
Algorithmic Mechanism Design for Load Balancing in Distributed Systems
Computational Grids are large scale computing system composed of geographically distributed resources (computers, storage etc.) owned by self interested agents or organizations. T...
Daniel Grosu, Anthony T. Chronopoulos
ICRA
2002
IEEE
127views Robotics» more  ICRA 2002»
16 years 15 days ago
Design and Control of a Three-Link Serial Manipulator for Lessons in Particle Dynamics
Design, control, and performance of a ball-throwing robot are examined in this paper. The objective of this project is to provide an interactive ball-throwing robotic arm for illu...
Mark A. Minor, Kent Jensen, Youngshik Kim
162
Voted
ISCAS
2002
IEEE
149views Hardware» more  ISCAS 2002»
16 years 15 days ago
Design of a DSP-based 24 bit digital audio equalizer for automotive applications
The project deals with the design and realization of a dedicated board DSP-based for the processing of audio signals for automotive applications (DIGIcar). The I/O interface of th...
Alberto Bellini, Eraldo Carpanoni, Giacomo Frassi,...
CHI
2009
ACM
16 years 8 days ago
Getting sidetracked: display design and occasioning photo-talk with the photohelix
In this paper we discuss some of our recent research work designing tabletop interfaces for co-located photo sharing. We draw particular attention to a specific feature of an inte...
Otmar Hilliges, David Shelby Kirk