Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Nowadays, the design flow of complex signal processing embedded systems starts with a specification of the application by means of a large and sequential program (usually in C/C++...
Christophe Lucarz, Ghislain Roquier, Marco Mattave...
Abstract-- Code and design smells are poor solutions to recurring implementation and design problems. They may hinder the evolution of a system by making it hard for software engin...
Speculation is a well-known technique for increasing parallelism of the microprocessor pipelines and hence their performance. While implementing speculation in modern design pract...
Marc Galceran Oms, Jordi Cortadella, Michael Kishi...
This paper gives a simple but nontrivial set of local transformation rules for Control-NOT(CNOT)-based combinatorial circuits. It is shown that this rule set is complete, namely, ...