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» Design and Implementation of the TRIPS Primary Memory System
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ASPLOS
2011
ACM
14 years 10 months ago
DoublePlay: parallelizing sequential logging and replay
Deterministic replay systems record and reproduce the execution of a hardware or software system. In contrast to replaying execution on uniprocessors, deterministic replay on mult...
Kaushik Veeraraghavan, Dongyoon Lee, Benjamin West...
AP2PC
2004
Springer
16 years 3 days ago
An Agent Module for a System on Mobile Devices
A Middleware is the software that assists an application to interact or communicate with other applications, networks, hardware, and/or operating systems. We have earlier proposed ...
Praveen Madiraju, Sushil K. Prasad, Rajshekhar Sun...
IPPS
2002
IEEE
15 years 11 months ago
System-Level Analysis for MPEG-4 Decoding on a Multi-Processor Architecture
The convergence of TV and new features such as Internet and games, requires a generic media-processing platform, that enables simultaneous execution of very diverse tasks, ranging...
Egbert G. T. Jaspers, Erik B. van der Tol, Peter H...
CJ
2004
77views more  CJ 2004»
15 years 6 months ago
Smart Messages: A Distributed Computing Platform for Networks of Embedded Systems
In this paper, we present the design and implementation of Smart Messages, a distributed computing platform for networks of embedded systems based on execution migration. A Smart ...
Porlin Kang, Cristian Borcea, Gang Xu, Akhilesh Sa...
IPPS
2007
IEEE
16 years 1 months ago
Improving Scalability of OpenMP Applications on Multi-core Systems Using Large Page Support
Modern multi-core architectures have become popular because of the limitations of deep pipelines and heating and power concerns. Some of these multi-core architectures such as the...
Ranjit Noronha, Dhabaleswar K. Panda