Traditional client-server content distribution techniques usually suffer from scalability problems when dealing with large client population or sizable content. The advent of peer...
Over the past few years, the prominence of multiplayer network gaming has increased dramatically in the Internet. The effect of network delay (lag) on multiplayer network gaming h...
Sebastian Zander, Ian Leeder, Grenville J. Armitag...
We propose a novel approach for de ning and querying a super-peer within a schema-based super-peer network organized into a two-level architecture: the low level, called the peer l...
ions Sebastian Pop 1 , Albert Cohen 2 , and Georges-Andr´e Silber 1 1 CRI, Mines Paris, Fontainebleau, France 2 ALCHEMY group, INRIA Futurs, Orsay, France Abstract. This paper pre...
Abstract. A real-time, large scale, leaky-integrate-and-fire neural network processor realized using FPGA is presented. This has been designed, as part of a collaborative project,...
Martin J. Pearson, Ian Gilhespy, Kevin N. Gurney, ...