We present the design, implementation, and evaluation of post-copy based live migration for virtual machines (VMs) across a Gigabit LAN. Live migration is an indispensable feature...
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
Hardware compilation techniques which use highlevel programming languages to describe and synthesize hardware are gaining popularity. They are especially useful for reconfigurable...
In this paper we describe the architecture and interface of KODA, a production strength database kernel. KODA is unique in the industry in its ability to support two different dat...
In this paper, we describe a generalized approach to deriving a custom data layout in multiple memory banks for array-based computations, to facilitate high-bandwidth parallel mem...