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» Design and implementation of network puzzles
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APIN
2002
121views more  APIN 2002»
15 years 6 months ago
Applying Learning by Examples for Digital Design Automation
This paper describes a new learning by example mechanism and its application for digital circuit design automation. This mechanism uses finite state machines to represent the infer...
Ben Choi
AINA
2008
IEEE
16 years 1 months ago
A Multi-Purpose Wireless Network Emulator: QOMET
In this paper we present the design and usage of the multi-purpose wireless network emulator that we develop, QOMET. QOMET implements a two-stage scenario-driven approach to wirel...
Razvan Beuran, Junya Nakata, Takashi Okada, Lan Ti...
AINA
2007
IEEE
16 years 1 months ago
Applying Web-based Networking Protocols and Software Architectures for providing adaptivity, personalization, and remotization f
This paper proposes an innovative use of a mix of networking standards and software implementation technologies for the design of industrial Human Machine Interface (HMI) systems....
Alessandro Bozzon, Marco Brambilla, Piero Fraterna...
DAC
2007
ACM
16 years 7 months ago
Layered Switching for Networks on Chip
We present and evaluate a novel switching mechanism called layered switching. Conceptually, the layered switching implements wormhole on top of virtual cut-through switching. To s...
Zhonghai Lu, Ming Liu, Axel Jantsch
ICCD
2008
IEEE
160views Hardware» more  ICCD 2008»
16 years 3 months ago
Fast arbiters for on-chip network switches
— The need for efficient implementation of simple crossbar schedulers has increased in the recent years due to the advent of on-chip interconnection networks that require low la...
Giorgos Dimitrakopoulos, Nikos Chrysos, Costas Gal...