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» Design and implementation of the KioskNet system
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NETGAMES
2006
ACM
16 years 1 months ago
Applying database replication to multi-player online games
Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
Yi Lin, Bettina Kemme, Marta Patiño-Mart&ia...
VALUETOOLS
2006
ACM
167views Hardware» more  VALUETOOLS 2006»
16 years 1 months ago
Detailed cache simulation for detecting bottleneck, miss reason and optimization potentialities
Cache locality optimization is an efficient way for reducing the idle time of modern processors in waiting for needed data. This kind of optimization can be achieved either on the...
Jie Tao, Wolfgang Karl
VISUALIZATION
2005
IEEE
16 years 26 days ago
VisTrails: Enabling Interactive Multiple-View Visualizations
VisTrails is a new system that enables interactive multiple-view visualizations by simplifying the creation and maintenance of visualization pipelines, and by optimizing their exe...
Louis Bavoil, Steven P. Callahan, Carlos Eduardo S...
WIKIS
2005
ACM
16 years 25 days ago
qwikWeb: integrating mailing list and WikiWikiWeb for group communication
We have developed a new powerful group communication system qwikWeb, which is an integration of a WikiWikiWeb (wiki) and a mailing list system. Mailing lists are useful for exchan...
Kouichirou Eto, Satoru Takabayashi, Toshiyuki Masu...
CAV
2005
Springer
173views Hardware» more  CAV 2005»
16 years 25 days ago
Building Your Own Software Model Checker Using the Bogor Extensible Model Checking Framework
Model checking has proven to be an effective technology for verification and debugging in hardware and more recently in software domains. We believe that recent trends in both th...
Matthew B. Dwyer, John Hatcliff, Matthew Hoosier, ...
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