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» Design and implementation of the KioskNet system
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KI
2008
Springer
15 years 7 months ago
Learning by Observing: Case-Based Decision Making in Complex Strategy Games
Abstract. There is a growing research interest in the design of competitive and adaptive Game AI for complex computer strategy games. In this paper, we present a novel approach for...
Darko Obradovic, Armin Stahl
JPDC
2006
92views more  JPDC 2006»
15 years 7 months ago
A tight bound on remote reference time complexity of mutual exclusion in the read-modify-write model
In distributed shared memory multiprocessors, remote memory references generate processor-to-memory traffic, which may result in a bottleneck. It is therefore important to design ...
Sheng-Hsiung Chen, Ting-Lu Huang
JSW
2006
111views more  JSW 2006»
15 years 7 months ago
AppBus: Mobile Device Application Collaboration via Short Term Memory
The increasing quality of computation and connectivity on mobile devices has motivated a need for data-sharing between resident services. Most such services rely on the user to tra...
Craig Janssen, Michael Pearce, Shriram Kollipara, ...
KBS
2006
92views more  KBS 2006»
15 years 7 months ago
Facilitating formal specification acquisition by using recursive functions on context-free languages
Although formal specification techniques are very useful in software development, the acquisition of formal specification is a difficult task. This paper presents the formal softw...
Haiming Chen, Yunmei Dong
ASC
2004
15 years 7 months ago
Efficient fuzzy compiler for SIMD architectures
Abstract. This paper presents a real-time full-programmable fuzzy compiler based on piecewise linear interpolation techniques designed to be executed in SIMD (Single Instruction Mu...
Enrique Frías-Martínez, Julio Guti&e...
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