Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
This paper describes some of the features of a sophisticated language and environment designed for experimentation with unification-oriented linguistic descriptions. The system, w...
Data corruption is one of the key problems that is on top of the radar screen of most CIOs. Continuous Data Protection (CDP) technologies help enterprises deal with data corruptio...
The user experience for networked applications is becoming a key benchmark for customers and network providers. Perceived user experience is largely determined by the frequency, d...
Abstract. We present some recent progress in designing and implementing two interactive image-based 3D modeling systems. The first system constructs 3D models from a collection of ...
Heung-Yeung Shum, Richard Szeliski, Simon Baker, M...