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HIPEAC
2007
Springer
16 years 1 months ago
Dynamic Capacity-Speed Tradeoffs in SMT Processor Caches
Caches are designed to provide the best tradeoff between access speed and capacity for a set of target applications. Unfortunately, different applications, and even different phas...
Sonia López, Steve Dropsho, David H. Albone...
ACMACE
2006
ACM
16 years 1 months ago
An empirical evaluation of TCP performance in online games
A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...
Kuan-Ta Chen, Chun-Ying Huang, Polly Huang, Chin-L...
CASES
2006
ACM
16 years 1 months ago
Architecture and circuit techniques for low-throughput, energy-constrained systems across technology generations
Rising interest in the applications of wireless sensor networks has spurred research in the development of computing systems for lowthroughput, energy-constrained applications. Un...
Mark Hempstead, Gu-Yeon Wei, David Brooks
IWCMC
2006
ACM
16 years 1 months ago
Effective channel assignment in multi-hop W-CDMA cellular networks
Multi-hop relaying is an important concept in tackling the inherent problems of limited capacity and coverage in cellular networks. It helps to solve the dead-spots problem and to...
Yik Hung Tam, Hossam S. Hassanein, Selim G. Akl
ATAL
2005
Springer
16 years 24 days ago
Thespian: using multi-agent fitting to craft interactive drama
There has been a growing interest in designing multi-agent based interactive dramas. A key research challenge faced in the design of these systems is to support open-ended user in...
Mei Si, Stacy Marsella, David V. Pynadath
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