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» Design patterns: between programming and software design
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ICFP
2005
ACM
16 years 7 months ago
High-level views on low-level representations
This paper explains how the high-level treatment of datatypes in functional languages--using features like constructor functions and pattern matching--can be made to coexist with ...
Iavor S. Diatchki, Mark P. Jones, Rebekah Leslie
AAAI
2006
15 years 9 months ago
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games
ScriptEase is a tool that allows authors with no programming experience to create interactive stories for computer role-playing games. Instead of writing scripting code manually, ...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
IUI
2010
ACM
16 years 2 months ago
Lowering the barriers to website testing with CoTester
In this paper, we present CoTester, a system designed to decrease the difficulty of testing web applications. CoTester allows testers to create test scripts that are represented ...
Jalal Mahmud, Tessa Lau
OOPSLA
2007
Springer
16 years 1 months ago
Activating refactorings faster
s Refactoring tools promise to increase the speed at which programmers write code, but programmers report that contemporary tools sometimes slow them down. Some of that slowdown ca...
Emerson R. Murphy-Hill
ISPASS
2006
IEEE
16 years 1 months ago
Accelerating architectural exploration using canonical instruction segments
Detailed microarchitectural simulators are not well suited for exploring large design spaces due to their excessive simulation times. We introduce AXCIS, a framework for fast and ...
Rose F. Liu, Krste Asanovic