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» Design patterns: between programming and software design
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SAC
2011
ACM
14 years 10 months ago
I4Copter: an adaptable and modular quadrotor platform
Quadrotor helicopters are micro air vehicles with vertical take-off and landing capabilities controlled by varying the rotation speed of four fixed pitch propellers. Due to their...
Peter Ulbrich, Rüdiger Kapitza, Christian Har...
IUI
2012
ACM
14 years 3 months ago
Using intelligent natural user interfaces to support sales conversations
During sales conversations, gestures and mimics are of high importance to communicate information about a product. One prominent example for such sales gestures is the meat and ch...
Sven Gehring, Markus Löchtefeld, Florian Daib...
WWW
2008
ACM
16 years 8 months ago
Layman tuning of websites: facing change resilience
Client scripting permits end users to customize content, layout or style of their favourite websites. But current scripting suffers from a tight coupling with the website. If the ...
Cristóbal Arellano, Jon Iturrioz, Oscar D&i...
FDG
2009
ACM
16 years 1 months ago
Relating cognitive models of computer games to user evaluations of entertainment
As the interactive entertainment industry matures, a better understanding of what makes software entertaining is needed. A natural starting point is the application of traditional...
Paolo Piselli, Mark Claypool, James Doyle
IPPS
2007
IEEE
16 years 1 months ago
Reconfigurable Architecture for Biological Sequence Comparison in Reduced Memory Space
DNA sequence alignment is a very important problem in bioinformatics. The algorithm proposed by Smith-Waterman (SW) is an exact method that obtains optimal local alignments in qua...
Azzedine Boukerche, Jan Mendonca Correa, Alba Cris...