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EICS
2011
ACM
14 years 10 months ago
Hayaku: designing and optimizing finely tuned and portable interactive graphics with a graphical compiler
Although reactive and graphically rich interfaces are now mainstream, their development is still a notoriously difficult task. This paper presents Hayaku, a toolset that supports...
Benjamin Tissoires, Stéphane Conversy
PERCOM
2006
ACM
16 years 6 months ago
Analysing fundamental properties of marker-based vision system designs
This paper investigates fundamental properties of Marker-based Vision (MBV) systems. We present a theoretical analysis of the performance of basic tag designs which is extended th...
Andrew C. Rice, Robert K. Harle, Alastair R. Beres...
DSN
2003
IEEE
16 years 16 days ago
The Design of Wearable Systems: A Shift in Development Effort
This paper describes a design process for custom wearable systems produced in an academic setting. A set of 245 wearable design defects from two distinct periods separated by six ...
John G. Dorsey, Daniel P. Siewiorek
ASAP
1997
IEEE
156views Hardware» more  ASAP 1997»
15 years 11 months ago
Design methodology for digital signal processing
Improvements in semiconductor integration density and the resulting problem of having to manage designs of increasing complexity is an old one, but still current. The new challeng...
Gerhard Fettweis
DSD
2010
IEEE
161views Hardware» more  DSD 2010»
15 years 7 months ago
Design of Trace-Based Split Array Caches for Embedded Applications
—Since many embedded systems execute a predefined set of programs, tuning system components to application programs and data is the approach chosen by many design techniques to o...
Alice M. Tokarnia, Marina Tachibana