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» Designing a Super-Peer Network
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IRI
2006
IEEE
16 years 1 months ago
Applying the layered decision model to the design of language-based security systems
Safeguarding practices for networked systems involves decisions in at least three areas: identification of welldefined security policies, selection of cost-effective defense strat...
Huaqiang Wei, Jim Alves-Foss
NETGAMES
2006
ACM
16 years 1 months ago
A new approach on wearable game design and its evaluation
As technologies evolve and computer systems shrink to the size of matchboxes, also their field of application shifts in new directions. Our permanent companions, mobile phones, p...
Christian Bertelsmeyer, Erik Koch, Alexander H. Sc...
DSN
2005
IEEE
16 years 1 months ago
Design Time Reliability Analysis of Distributed Fault Tolerance Algorithms
Designing a distributed fault tolerance algorithm requires careful analysis of both fault models and diagnosis strategies. A system will fail if there are too many active faults, ...
Elizabeth Latronico, Philip Koopman
PVM
2005
Springer
16 years 1 months ago
Designing a Common Communication Subsystem
Communication subsystems are used in high-performance parallel computing systems to abstract the lower network layer. By using a communication subsystem, an upper middleware librar...
Darius Buntinas, William Gropp
ISADS
2003
IEEE
16 years 28 days ago
A GUI Approach to Programming of TMO Frames and Design of Real-Time Distributed Computing Software
An advanced high-level approach for programming of real-time distributed computing applications, the TMO (Time-triggered Message-triggered Object) programming and specification sc...
K. H. Kim, Seok-Joong Kang