This paper explores the use of Constraint Logic Programming (CLP) as a platform for experimenting with planning problems in the presence of multiple interacting agents. The paper ...
Agostino Dovier, Andrea Formisano, Enrico Pontelli
Data-parallel accelerator devices such as Graphical Processing Units (GPUs) are providing dramatic performance improvements over even multicore CPUs for lattice-oriented applicatio...
The Strategy Game Description Game Language (SGDL) is intended to become a complete description of all aspects of strategy games, including rules, parameters, scenarios, maps, and ...
Tobias Mahlmann, Julian Togelius, Georgios N. Yann...
In this paper we deal with the problem of applying model checking to real programs. We verify a program without constructing the whole transition system using a technique based on...
We present an experimental framework for mapping declarative programs, written in a language known as Ruby, into various combinations of hardware and software. Strategies for para...