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SECON
2010
IEEE
15 years 4 months ago
iPoint: A Platform-Independent Passive Information Kiosk for Cell Phones
We introduce iPoint, a passive device that can interact and deliver information to virtually any mobile phone equipped with a WiFi network interface and a camera. The iPoint does n...
Hooman Javaheri, Guevara Noubir
SIGMOD
2011
ACM
279views Database» more  SIGMOD 2011»
14 years 9 months ago
MOBIES: mobile-interface enhancement service for hidden web database
Many web databases are hidden behind form-based interfaces which are not always easy-to-use on mobile devices because of limitations such as small screen sizes, trickier text entr...
Xin Jin, Aditya Mone, Nan Zhang 0004, Gautam Das
MSWIM
2005
ACM
16 years 13 days ago
Huginn: a 3D visualizer for wireless ns-2 traces
Discrete-event network simulation is a major tool for the research and development of mobile ad-hoc networks (MANETs). These simulations are used for debugging, teaching, understa...
Björn Scheuermann, Holger Füßler, ...
IUI
1997
ACM
15 years 11 months ago
The Pedagogical Design Studio: Exploiting Artifact-Based Task Models for Constructivist Learning
Intelligentlearning environments that support constructivism shouldprovideactivelearningexperiencesthatarecustomized for individuallearners. To do so, they must determine learner ...
James C. Lester, Patrick J. Fitzgerald, Brian A. S...
DIMEA
2008
164views Multimedia» more  DIMEA 2008»
15 years 8 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...