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209
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GROUP
2010
ACM
15 years 4 months ago
Design methods as discourse on practice
In this paper, we present a view of design methods as discourse on practice. We consider how the deployment of a particular set of design methods enables and constrains not only p...
Marisa Leavitt Cohn, Susan Elliott Sim, Paul Douri...
CHI
2007
ACM
16 years 7 months ago
User-centered design gymkhana
The User-centered design (UCD) Gymkhana is a tool for human-computer interaction practitioners to demonstrate through a game the key user-centered design methods and how they inte...
Muriel Garreta Domingo, Magí Almirall Hill,...
169
Voted
CHI
2006
ACM
16 years 7 months ago
Theory and method for experience centered design
There is currently much interest in notions of experience-centered design in Human-Computer Interaction (HCI). A great deal of the research and practice in this area is at the bou...
Mark Blythe, Peter C. Wright, John C. McCarthy, Ol...
CHI
2003
ACM
16 years 7 months ago
Take it to the next stage: the roles of role playing in the design process
Using role play at every stage of the design process has been a vital tool for IDEO in working with clients and users. With the dual properties of bringing participants into the m...
Kristian T. Simsarian
SIES
2007
IEEE
16 years 1 months ago
Design Space Exploration with Evolutionary Multi-Objective Optimisation
— High level synthesis is one of the next major steps to improve the hw/sw co-design process. The advantages of high nthesis are two-fold. At first the level of abstraction is r...
Martin Holzer 0002, Bastian Knerr, Markus Rupp