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» Designing for spatial competence
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ACMACE
2009
ACM
16 years 1 months ago
iSee: interactive scenario explorer for online tournament games
Fantasy games, in which players compete to correctly predict realworld outcomes in sports, entertainment, and politics, have grown in popularity and now represent a significant po...
Greg Smith, Desney S. Tan, Bongshin Lee
SIGCOMM
2009
ACM
16 years 1 months ago
CrossTalk: scalably interconnecting instant messaging networks
We consider the problem of interconnecting a simple type of social network: Instant Messaging services. Today, users are members of various IM communities such as AOL, Yahoo, and ...
Marti A. Motoyama, George Varghese
161
Voted
TABLETOP
2008
IEEE
16 years 1 months ago
On top of tabletop: A virtual touch panel display
In the real world, a physical tabletop provides public and private needs for people around the table. For competing scenarios such as playing a poker game or running a price negot...
Li-Wei Chan, Ting-Ting Hu, Jin-Yao Lin, Yi-Ping Hu...
AINA
2007
IEEE
16 years 1 months ago
An Application-Driven MAC-layer Buffer Management with Active Dropping for Real-time Video Streaming in 802.16 Networks
— In this paper, we propose an application-driven MAC-layer buffer management framework based on a novel Active Dropping (AD) mechanism for real-time video streaming in IEEE 802....
James She, Fen Hou, Pin-Han Ho
181
Voted
CODES
2007
IEEE
16 years 1 months ago
Scheduling and voltage scaling for energy/reliability trade-offs in fault-tolerant time-triggered embedded systems
In this paper we present an approach to the scheduling and voltage scaling of low-power fault-tolerant hard real-time applications mapped on distributed heterogeneous embedded sys...
Paul Pop, Kåre Harbo Poulsen, Viacheslav Izo...