Sciweavers

3582 search results - page 236 / 717
» Designing games with a purpose
Sort
View
ICDCSW
2007
IEEE
16 years 1 months ago
X3D Multi-user Virtual Environment Platform for Collaborative Spatial Design
It is well known that both space and the spatial organization play an important role in our work and learning environments as well as in everyday life. There is a definite need fo...
Christos Bouras, Ch. Tegos, V. Triglianos, Thrasyv...
DOLAP
2006
ACM
16 years 1 months ago
Designing ETL processes using semantic web technologies
One of the most important tasks performed in the early stages of a data warehouse project is the analysis of the structure and content of the existing data sources and their inten...
Dimitrios Skoutas, Alkis Simitsis
SBCCI
2005
ACM
115views VLSI» more  SBCCI 2005»
16 years 24 days ago
Design of a decompressor engine on a SPARC processor
Code compression, initially conceived as an effective technique to reduce code size in embedded systems, today also brings advantages in terms of performance and energy consumpti...
Richard E. Billo, Rodolfo Azevedo, Guido Araujo, P...
IMR
2005
Springer
16 years 22 days ago
Design and Implementation of a Corporate Mesh Object
Today, finite element technologies allow engineers to analyze complex assemblies and subsystems. With CPU power constantly increasing, it is not unreasonable to state that the eng...
John Svitek, Wa Kwok, Joseph R. Tristano
NORDICHI
2004
ACM
16 years 20 days ago
Designing a collaborative virtual environment for introducing pupils to complex subject matter
Mission Queen Maud Land (MQML) is a collaborative virtual environment that was developed to explore new ways to stimulate secondary school pupils to collaborate in grasping comple...
Ragnhild Halvorsrud, Simen Hagen