Sciweavers

3582 search results - page 274 / 717
» Designing games with a purpose
Sort
View
ECIS
2003
15 years 8 months ago
A knowledge management application to support knowledge sharing in a design engineering community
The changing competitive landscape has brought new forces to bear on the manner in which new products are developed. These forces have put the creation and dissemination of knowle...
Brian Donnellan, Brian Fitzgerald
LEGE
2003
107views Education» more  LEGE 2003»
15 years 8 months ago
Design Considerations for an ELeGI Portal
ELeGI, the European Learning Grid Infrastructure, has the ambitious goal of fostering effective learning and knowledge construction through the dynamic provision of service-based ...
Colin Allison, Rosa Michaelson
JIB
2006
106views more  JIB 2006»
15 years 7 months ago
A structural keystone for drug design
3D-structures of proteins and potential ligands are the cornerstones of rational drug design. The first brick to build upon is selecting a protein target and finding out whether b...
Kristian Rother, Mathias Dunkel, Elke Michalsky, S...
ICDE
1995
IEEE
180views Database» more  ICDE 1995»
16 years 8 months ago
Building an Integrated Active OODBMS: Requirements, Architecture, and Design Decisions
Active OODBMSs must provide e cient support for event detection, composition, and rule execution. Previous experience, reported here, building active capabilities on top of existi...
Alejandro P. Buchmann, Jürgen Zimmermann, Jos...
ESORICS
2004
Springer
16 years 21 days ago
Comparison Between Two Practical Mix Designs
We evaluate the anonymity provided by two popular email mix implementations, Mixmaster and Reliable, and compare their effectiveness through the use of simulations which model th...
Claudia Díaz, Len Sassaman, Evelyne Dewitte