Sciweavers

3582 search results - page 294 / 717
» Designing games with a purpose
Sort
View
CVPR
2008
IEEE
16 years 9 months ago
A fast local descriptor for dense matching
We introduce a novel local image descriptor designed for dense wide-baseline matching purposes. We feed our descriptors to a graph-cuts based dense depth map estimation algorithm ...
Engin Tola, Vincent Lepetit, Pascal Fua
ARCS
2004
Springer
16 years 25 days ago
Cryptonite - A Programmable Crypto Processor Architecture for High-Bandwidth Applications
Cryptographic methods are widely used within networking and digital rights management. Numerous algorithms exist, e.g. spanning VPNs or distributing sensitive data over a shared ne...
Rainer Buchty, Nevin Heintze, Dino Oliva
FPGA
2004
ACM
174views FPGA» more  FPGA 2004»
16 years 24 days ago
A compiled accelerator for biological cell signaling simulations
The simulation of large systems of biochemical reactions is a key part of research into molecular signaling and information processing in biological cells. However, it can be impr...
John F. Keane, Christopher Bradley, Carl Ebeling
FOSAD
2000
Springer
15 years 11 months ago
Security Goals: Packet Trajectories and Strand Spaces
This material was presented in a series of lectures at fosad, a summer school on Foundations of Security Analysis and Design, at the University of Bologna Center at Bertinoro in Se...
Joshua D. Guttman
ROBOCUP
1999
Springer
113views Robotics» more  ROBOCUP 1999»
15 years 11 months ago
11Monkeys Description
The major purpose of our research is to study cooperative planning for multi-agent system in time-critical environment. The RoboCup simulator league is the most interesting target ...
Shuhei Kinoshita, Yoshikazu Yamamoto