Sciweavers

14670 search results - page 403 / 2934
» Designing interaction, not interfaces
Sort
View
CHI
2009
ACM
16 years 8 months ago
Storytelling through drawings: evaluating tangible interfaces for children
This paper presents an ongoing study comparing the potential and the quality of the experiences provided by tangible versus traditional interfaces. The study was carried with two ...
Cristina Sylla, Pedro Branco, Clara Coutinho, Mari...
IUI
2010
ACM
16 years 4 months ago
Usage patterns and latent semantic analyses for task goal inference of multimodal user interactions
This paper describes our work in usage pattern analysis and development of a latent semantic analysis framework for interpreting multimodal user input consisting speech and pen ge...
Pui-Yu Hui, Wai Kit Lo, Helen M. Meng
ICDCSW
2006
IEEE
16 years 1 months ago
Developing Gestural Input
In this paper, we present the Gesture Cube, a digitally augmented cube for human-computer interaction. The Gesture Cube is designed to be an unobtrusive and playful interaction de...
Matthias Kranz, Stefan Freund, Paul Holleis, Albre...
HT
2007
ACM
15 years 11 months ago
What is an analogue for the semantic web and why is having one important?
This paper postulates that for the Semantic Web to grow and gain input from fields that will surely benefit it, it needs to develop an analogue that will help people not only unde...
m. c. schraefel
BCSHCI
2007
15 years 9 months ago
Experiences with structured interviewing of children during usability tests
In this paper we describe an exploratory study on the use of a structured interviewing evaluation technique with 6 to 8 year old children. The study examines whether children are ...
Arnold P. O. S. Vermeeren, Mathilde M. Bekker, Ils...