Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Sensing affect raises critical privacy concerns, which are examined here using ethical theory, and with a study that illuminates the connection between ethical theory and privacy....
The RideNow Project is designed to help individuals within a group or organization coordinate ad hoc shared rides. This paper describes three design decisions the RideNow team mad...
As current digital libraries are becoming more complex, the facilities provided by them will increase and the difficulty of learning associated with the complexity of using these f...
Yin Leng Theng, Elke Duncker, Norliza Mohd-Nasir, ...
An intriguing anomaly of the usual way of designing Fitts’ law experiments in experimental psychology and HCI is exposed: experiments are traditionally designed so as to careful...