: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
This paper discusses two sets of automatic musical genre classification experiments. Promising research directions are then proposed based on the results of these experiments. The...
We have designed and built a mobile emotional messaging system named eMoto. With it, users can compose messages through using emotion-related gestures as input, rendering a backgr...
Stories make our experiences memorable over time. In constructing and sharing our personal and communal memories, we move in a reflective manner back and forth between our lifewor...
Time-triggered systems require a very high degree of temporal accuracy at critical stages during run time. While many software fault injection environments exist today, none of th...