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ISEM
2006
112views more  ISEM 2006»
15 years 7 months ago
Ubiquitous computing: connecting Pervasive computing through Semantic Web
Ubiquitous computing refers to building a global computing environment where seamless and invisible access to computing resources is provided to the user. Pervasive computing deal...
Sachin Singh, Sushil Puradkar, Yugyung Lee
ATAL
2005
Springer
16 years 1 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
AAAI
2004
15 years 9 months ago
VModel: A Visual Qualitative Modeling Environment for Middle-School Students
Learning how to create, test, and revise models is a central skill in scientific reasoning. We argue that qualitative modeling provides an appropriate level of representation for ...
Kenneth D. Forbus, Karen Carney, Bruce L. Sherin, ...
ICSE
2008
IEEE-ACM
16 years 8 months ago
Formal verification of an automotive scenario in service-oriented computing
We report on the successful application of academic experience with formal modelling and verification techniques to an automotive scenario from the service-oriented computing doma...
Maurice H. ter Beek, Stefania Gnesi, Nora Koch, Fr...
RSP
2000
IEEE
100views Control Systems» more  RSP 2000»
15 years 11 months ago
A Hardware Virtual Machine for the Networked Reconfiguration
Networked reconfiguration is an enabling technology for cost effective service deployment and maintenance. A hardware virtual machine to enable this networked reconfigurapresented...
Yajun Ha, Patrick Schaumont, Marc Engels, Serge Ve...