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VIS
2004
IEEE
116views Visualization» more  VIS 2004»
16 years 8 months ago
Interactive Design of Multi-Perspective Images for Visualizing Urban Landscapes
Multi-perspective images are a useful way to visualize extended, roughly planar scenes such as landscapes or city blocks. However, constructing effective multi-perspective images ...
Augusto Román, Gaurav Garg, Marc Levoy
178
Voted
CHI
2010
ACM
15 years 12 months ago
What's your idea?: a case study of a grassroots innovation pipeline within a large software company
Establishing a grassroots innovation pipeline has come to the fore as strategy for nurturing innovation within large organizations. A key element of such pipelines is the use of a...
Brian P. Bailey, Eric Horvitz
HAPTICS
2002
IEEE
16 years 2 days ago
Human Kinematic Factor for Haptic Manipulation: The Wrist to Thumb
The range of human kinematic motion as well as force resolution should be known for design of a haptic device. In addition, a haptic interface can be designed more easily when mas...
Keehoon Kim, Youngil Youm, Wan Kyun Chung
175
Voted
ACII
2005
Springer
16 years 20 days ago
Affective Touch for Robotic Companions
Abstract. As robotic platforms are designed for human robot interaction applications, a full body sense of touch, or “sensitive skin,” becomes important. The Huggable is a new ...
Walter Dan Stiehl, Cynthia Breazeal
CHI
2003
ACM
16 years 7 months ago
Ambiguity as a resource for design
Ambiguity is usually considered anathema in Human Computer Interaction. We argue, in contrast, that it is a resource for design that can be used to encourage close personal engage...
William W. Gaver, Jacob Beaver, Steve Benford