Sciweavers

4111 search results - page 572 / 823
» Designing the Human Computer Interaction: Trends and Challen...
Sort
View
ACMACE
2009
ACM
16 years 1 months ago
Towards tailoring player experience in physical Wii games: a case study on relaxation
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
Patrick Jarnfelt, Sebbe Selvig, Dajana Dimovska
CHI
2009
ACM
16 years 7 months ago
Friend or foe?: examining CAS use in mathematics research
Computer Algebra Systems (CAS) provide sophisticated functionality to assist with mathematical problem solving. Despite their widespread adoption, however, little work in the HCI ...
Andrea Bunt, Michael Terry, Edward Lank
SIGDOC
2005
ACM
16 years 25 days ago
User-centred design and evaluation of ubiquitous services
Theoretical and technological progress has revived the interest in the design of services for the support of co-located human-human communication and collaboration, witnessing the...
Rahat Iqbal, Janienke Sturm, Olga A. Kulyk, Jimmy ...
UIST
2009
ACM
15 years 12 months ago
SemFeel: a user interface with semantic tactile feedback for mobile touch-screen devices
One of the challenges with using mobile touch-screen devices is that they do not provide tactile feedback to the user. Thus, the user is required to look at the screen to interact...
Koji Yatani, Khai N. Truong
ICCV
2005
IEEE
16 years 26 days ago
A Joint System for Person Tracking and Face Detection
Abstract. Visual detection and tracking of humans in complex scenes is a challenging problem with a wide range of applications, for example surveillance and human-computer interact...
ZhenQiu Zhang, Gerasimos Potamianos, Andrew W. Sen...