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CHI
2010
ACM
16 years 1 months ago
Physical activity motivating games: virtual rewards for real activity
Contemporary lifestyle has become increasingly sedentary: little physical (sports, exercises) and much sedentary (TV, computers) activity. The nature of sedentary activity is self...
Shlomo Berkovsky, Mac Coombe, Jill Freyne, Dipak B...
KI
2008
Springer
15 years 7 months ago
Learning by Observing: Case-Based Decision Making in Complex Strategy Games
Abstract. There is a growing research interest in the design of competitive and adaptive Game AI for complex computer strategy games. In this paper, we present a novel approach for...
Darko Obradovic, Armin Stahl
CHI
2005
ACM
16 years 7 months ago
CoR2Ds
We present a new popup widget, called CoR2Ds (Context-Rooted Rotatable Draggables), designed for multi-user direct-touch tabletop environments. CoR2Ds are interactive callout popu...
Chia Shen, Clifton Forlines, Frédéri...
ETS
2002
IEEE
166views Hardware» more  ETS 2002»
15 years 7 months ago
Distributed and Online Distance Lecturing Environment (The Virtual Blackboard Project)
Computers and networks are increasingly able to support distributed collaborative multimedia applications. In fact, the growing interest in distance learning reflects the awarenes...
Yiannis N. Sagias
AAAI
1993
15 years 8 months ago
Generating Quasi-symbolic Representation of Three-Dimensional Flow
Understanding flow in the three-dimensional phase space is challenging both to human experts and to current computer science technology. To break through the barrier, we are build...
Toyoaki Nishida