In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...
To contribute to systems that reason about human attention, our work empirically demonstrates how a user's mental workload changes during task execution. We conducted a study...
Shamsi T. Iqbal, Piotr D. Adamczyk, Xianjun Sam Zh...
People frequently write messages to themselves. These informal, hurried personal jottings serve as temporary storage for notable information as well as reminders for future action...
To usefully query a location-based service, a mobile device must typically present its own location in its query to the server. This may not be acceptable to clients that wish to ...
We have designed two sets of communication tools to enable telepresence in groups who work in different locations. Afterwards we evaluated the tools. Studie (A), in the first grou...