Pervasive and location-based games are played in the real world rather than on the screen of a computer or mobile device. This makes them difficult to study. Since players move ar...
In this paper, we concentrate on the design of a new whole-sensitive robot arm enabling torque measurement in each joint by means of developed optical torque sensors. When the con...
”Fluids” is an interactive and immersive mixed reality art installation that explores the relation of intimacy between reality and virtuality. We live in two different but con...
Wearables are frequently designed to support users engaged in complex “real world” activities, ranging from food inspection to ground combat. Unfortunately, wearables also hav...
Multi-touch interaction techniques are becoming more widespread because of new industrial initiatives to make this hardware available and affordable for the consumer market. To co...
Tom Cuypers, Jan Schneider, Johannes Taelman, Kris...