Sciweavers

4111 search results - page 633 / 823
» Designing the Human Computer Interaction: Trends and Challen...
Sort
View
DIGRA
2005
Springer
16 years 19 days ago
Architecting Scalability for Massively Multiplayer Online Gaming Experiences
In this study, the authors propose to discuss scalability challenges posed by Massively Multiplayer Online Game (MMOG) scenarios, while outlining issues specific to the context of...
Rui Gil, José Tavares, Licinio Roque
203
Voted
GRID
2007
Springer
16 years 1 months ago
Grid-based asynchronous replica exchange
— Replica exchange is a powerful sampling algorithm and can be effectively used for applications such as simulating the structure, function, folding, and dynamics of proteins and...
Zhen Li, Manish Parashar
176
Voted
AMI
2010
Springer
15 years 6 months ago
A Distributed Many-Camera System for Multi-person Tracking
This article presents a modular, distributed and scalable many-camera system designed towards tracking multiple people simultaneously in a natural human-robot interaction scenario ...
Claus Lenz, Thorsten Röder, Martin Eggers, Si...
CHI
2008
ACM
16 years 7 months ago
Usability evaluation considered harmful (some of the time)
Current practice in Human Computer Interaction as encouraged by educational institutes, academic review processes, and institutions with usability groups advocate usability evalua...
Saul Greenberg, William Buxton
167
Voted
ACMSE
2004
ACM
16 years 16 days ago
Trustworthiness in e-commerce
Usability has often been sold as the silver bullet for solving the problems of unprofitable online stores. Although better usability will generally improve these sites and their p...
Patricia Lanford, Roland Hübscher