By considering the spatial character of sensor-based interactive systems, this paper investigates how discussions of seams and seamlessness in ubiquitous computing neglect the com...
Stuart Reeves, Tony P. Pridmore, Andy Crabtree, Jo...
We present a novel methodology for building humanlike artificially intelligent systems. We take as a model the only existing systems which are universally accepted as intelligent:...
Rodney A. Brooks, Cynthia Breazeal, Robert Irie, C...
Motion capture is widely used for character animation. One of the major challenges of this technique is how to modify the captured motion in plausible ways. Previous work has focu...
While the history of traditional media in post-conflict peace building efforts is rich and well studied, the potential for interactive new media technologies in this area has gone...
A fairly common modern setting entails users, each in possession of a personal wireless device, wanting to communicate securely, via their devices. If these users (and their devic...