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» Designing the OpenDoc Human Interface
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191
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CHI
2011
ACM
14 years 11 months ago
The mathematical imagery trainer: from embodied interaction to conceptual learning
We introduce an embodied-interaction instructional design, the Mathematical Imagery Trainer (MIT), for helping young students develop grounded understanding of proportional equiva...
Mark Howison, Dragan Trninic, Daniel Reinholz, Dor...
CHI
2010
ACM
15 years 7 months ago
Graspables revisited: multi-touch vs. tangible input for tabletop displays in acquisition and manipulation tasks
We present an experimental comparison of multi-touch and tangible user interfaces for basic interface actions. Twelve participants completed manipulation and acquisition tasks on ...
Philip Tuddenham, David S. Kirk, Shahram Izadi
211
Voted
CHI
2005
ACM
16 years 7 months ago
Sketch-based rapid prototyping platform for hardware-software integrated interactive products
This paper presents a platform in which interaction designers can effectively and rapidly develop tangible interactive prototypes by sketching. The study aims to build a platform ...
Tek-Jin Nam
OZCHI
2009
ACM
16 years 2 months ago
Doing things backwards: the OWL project
The OWL project is inspired by Arthur C. Clarke's Third Law of Technology Prediction: Any sufficiently advanced technology is indistinguishable from magic. It consists of a s...
Danielle Wilde, Kristina Andersen
166
Voted
CHI
2009
ACM
16 years 8 months ago
Musink: composing music through augmented drawing
We focus on the creative use of paper in the music composition process, particularly the interaction between paper and end-user programming. When expressing musical ideas, compose...
Theophanis Tsandilas, Catherine Letondal, Wendy E....