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AGILEDC
2005
IEEE
16 years 2 days ago
An Environment for Collaborative Iteration Planning
Existing project planning software for agile development processes offers limited support for face-to-face, synchronous collaboration. In this paper, we describe an environment, A...
Lawrence Liu, Frank Maurer, Hakan Erdogmus
VC
2008
100views more  VC 2008»
15 years 4 months ago
GPU-based rendering for deformable translucent objects
Abstract In this paper we introduce an approximate image-space approach for real-time rendering of deformable translucent models by flattening the geometry and lighting information...
Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng ...
ICIP
2009
IEEE
15 years 4 months ago
Real-time screen image scaling and its GPU acceleration
In this paper, we propose a simple and effective scheme for screen image scaling, targeting at real-time applications like remote desktop and screen sharing. To balance visual qua...
Wen Sun, Yan Lu, Feng Wu, Shipeng Li
CVPR
2012
IEEE
13 years 9 months ago
Pedestrian detection at 100 frames per second
We present a new pedestrian detector that improves both in speed and quality over state-of-the-art. By efficiently handling different scales and transferring computation from tes...
Rodrigo Benenson, Markus Mathias, Radu Timofte, Lu...
CBMS
2009
IEEE
16 years 1 months ago
Lessons learned in developing a low-cost high performance medical imaging cluster
This paper explores the usefulness of the Sony PlayStation 3 R (PS3) for medical image processing. Medical image processing often entails dealing with a large number of high resol...
Kirt D. Lillywhite, Dah-Jye Lee, Sameer Antani, Do...