The paper focuses on investigating the combined use of semantic and structural information of programs to support the comprehension tasks involved in the maintenance and reenginee...
In this paper, the problem of processing audio signals is addressed in the context of query-by-humming systems. Since singing is naturally used as input, we aim to develop a front...
This paper describes a practical system developed for generating 3D models of human heads from silhouettes alone. The input to the system is an image sequence acquired from circula...
Abstract. Existing middleware is based on control-flow centric interaction models such as remote method invocations, poorly matching the structure of applications that process con...
Rainer Koster, Andrew P. Black, Jie Huang, Jonatha...
This paper presents a fast and robust sprite generation algorithm for MPEG-4 video coding. Our contributions consist of two aspects. Firstly, a fast and robust Global Motion Estima...