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» Developing Gestural Input
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TEI
2009
ACM
135views Hardware» more  TEI 2009»
16 years 1 months ago
Spatially aware handhelds for high-precision tangible interaction with large displays
While touch-screen displays are becoming increasingly popular, many factors affect user experience and performance. Surface quality, parallax, input resolution, and robustness, fo...
Alex Olwal, Steven Feiner
CHI
2010
ACM
16 years 1 months ago
Scale detection for a priori gesture recognition
Gesture-based interfaces provide expert users with an efficient form of interaction but they require a learning effort for novice users. To address this problem, some on-line gui...
Caroline Appert, Olivier Bau
ICIAP
2003
ACM
16 years 6 months ago
Olympus: an ambient intelligence architecture on the verge of reality
This paper presents Olympus, a modular processing architecture for a distributed ambient intelligence. The system is aimed at detailed reporting of people wandering and gesturing ...
F. Bertamini, Roberto Brunelli, Oswald Lanz, A. Ro...
CHI
2005
ACM
16 years 6 months ago
Comparing usability problems and redesign proposals as input to practical systems development
Usability problems predicted by evaluation techniques are useful input to systems development; it is uncertain whether redesign proposals aimed at alleviating those problems are l...
Erik Frøkjær, Kasper Hornbæk
ICPR
2004
IEEE
16 years 7 months ago
Developing Assistant Tools for Geometric Camera Calibration: Assessing the Quality of Input Images
This paper proposes two indicators for predicting the quality of camera model parameters from a set of input images. The first indicator is based on the acutance. It can quickly i...
Jean-Nicolas Ouellet, Patrick Hébert