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STOC
2001
ACM
161views Algorithms» more  STOC 2001»
16 years 7 months ago
Quantitative solution of omega-regular games
We consider two-player games played for an infinite number of rounds, with -regular winning conditions. The games may be concurrent, in that the players choose their moves simulta...
Luca de Alfaro, Rupak Majumdar
CONCUR
2007
Springer
16 years 1 months ago
Fair Cooperative Multithreading
Abstract. We propose a new operational model for shared variable concurrency, in the context of a concurrent, higher-order imperative language `a la ML. In our model the scheduling...
Gérard Boudol
ICDCSW
2006
IEEE
16 years 1 months ago
Evaluation of Unstructured Overlay Maintenance Protocols under Churn
An overlay network is formed on top of – and generally independently from – the underlying physical computer network, by the peers (nodes) of a P2P system. The dynamics of pee...
Roberto Baldoni, Silvia Bonomi, Adriano Rippa, Leo...
ISORC
2005
IEEE
16 years 26 days ago
Model-Checking of Component-Based Event-Driven Real-Time Embedded Software
As complexity of real-time embedded software grows, it is desirable to use formal verification techniques to achieve a high level of assurance. We discuss application of model-ch...
Zonghua Gu, Kang G. Shin
ACSD
2003
IEEE
125views Hardware» more  ACSD 2003»
16 years 17 days ago
Modelling a Secure, Mobile, and Transactional System with CO-OPN
Modelling complex concurrent systems is often difficult and error-prone, in particular when new concepts coming from advanced practical applications are considered. These new appl...
Didier Buchs, Stanislav Chachkov, David Hurzeler